Yoon-Suin session summary 200401
Resting in the dungeon, the gang sets a bear trap, which breaks the leg of a pale blue Mantid. We scare off his friends, but tend his wounds and return him to his lair, offering information on new fishing spots. The Mantid leader, though, perhaps wisely, doesn't want to speak to us.
We find a corpse in an archway, with black ivy stretched out around it. Umesh's war worm sprays the ivy, and it seems safe enough to pass. We reach a large, natural cavern atop a flight of stairs, overgrown and lush with plant life.
A great, gaunt statue sits at the cavern's centre, and at the far wall, a dais with a glowing chalice. In the trees, bat-faced monkeys watch us warily. Umesh begins digging for the wizard, but finds only little mirrors instead. Nant digs a little too close to the dais, it seems, and the monkeys attack, shredding his albino form. The gang bails, leaving the Hess for dead.
Upon receiving a few reinforcements from Jade's Favour thanks to quantum meta fluctuations, we reach another tree-filled room, this one with a cowering, phantom gardener. In Umesh's mirror, he appears as he did in life. The crab's mirror also reveals a secret door, through which we find many slimy statues of human women — and another secret door!
Within is a lizard-themed tomb, with a graven sarcophogus at its centre. It reads, "Defiler defied Kezek, in death he serves." Still, we open the coffin to find a human within, with a smashed head and glowing eyes, bearing a pale blue longsword, a golden staff with a lizard's head, and a necklace. We tangle with the undead creature, and Umesh slays it with his perfect sword.
Probing the dungeon further, we reach the lair of an enormous, sleeping creature with stony skin. Holding our collective breath, we withdraw...
Resting in the dungeon, the gang sets a bear trap, which breaks the leg of a pale blue Mantid. We scare off his friends, but tend his wounds and return him to his lair, offering information on new fishing spots. The Mantid leader, though, perhaps wisely, doesn't want to speak to us.
We find a corpse in an archway, with black ivy stretched out around it. Umesh's war worm sprays the ivy, and it seems safe enough to pass. We reach a large, natural cavern atop a flight of stairs, overgrown and lush with plant life.
A great, gaunt statue sits at the cavern's centre, and at the far wall, a dais with a glowing chalice. In the trees, bat-faced monkeys watch us warily. Umesh begins digging for the wizard, but finds only little mirrors instead. Nant digs a little too close to the dais, it seems, and the monkeys attack, shredding his albino form. The gang bails, leaving the Hess for dead.
Upon receiving a few reinforcements from Jade's Favour thanks to quantum meta fluctuations, we reach another tree-filled room, this one with a cowering, phantom gardener. In Umesh's mirror, he appears as he did in life. The crab's mirror also reveals a secret door, through which we find many slimy statues of human women — and another secret door!
Within is a lizard-themed tomb, with a graven sarcophogus at its centre. It reads, "Defiler defied Kezek, in death he serves." Still, we open the coffin to find a human within, with a smashed head and glowing eyes, bearing a pale blue longsword, a golden staff with a lizard's head, and a necklace. We tangle with the undead creature, and Umesh slays it with his perfect sword.
Probing the dungeon further, we reach the lair of an enormous, sleeping creature with stony skin. Holding our collective breath, we withdraw...
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